In the first shot you see the first location, the nature reserve. We decided to use this because it looks like a calm setting at first, natural and relaxing, so when the second shot comes of the dead victim in the area it contradicts everything that the audience has just felt from the previous shot. This means that they are already uncomfortable and on edge, so when there is a shot of feet walking through the grass it leads to the realisation that it is not only the victim that is in the forest. This leads to questions such as 'who is it?', 'why are they there?' and 'is it the killer?'. After this it quickly changes to the second location, the church stairs. This is a dark shot which automatically puts people on edge and makes them wonder what or who is on the stairs. Then in the next shot you see the girl with her blood covered dress, this leads you to presume that she was the one who killed the person in the forest, but because she is so young it isn't something you would expect from her, which then confuses the audience and creates tensions.
After you see the girl on the stairs it then goes back to the dead victim in the forest which then confirms the audience's suspicions that the girl did kill the victim. Then there is a flash of a black and white fuzzy pattern across the screen which adds to the creepy atmosphere of the scene, then it flashes back to a close up of the dead victim's wound. After that you see the girl again, holding a headless children's toy, and then you see her on the stairs, this scene is in a very small space, which is creepy in it's own way, along with the fact that the only source of light will be candle light increases the tension because the candles will be flickering which adds distortion to the scene, making it difficult to see her properly. After this it flashes to the black and white fuzzy pattern again and then jumps back to a close up of the girls face which would hopefully make the audience jump which would mean that we have created a successfully scary horror scene.

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